Last Hope - Game Prologue Animation
Brief Game Description
The “three laws of robotics” was written by Isaac Asimov in 1942. During very early advances in AI, many scientists around the world warned us about it's risk to humanity. Yet, with our fascination for the technology, we turned to AI for our day to day jobs. It was contradicting to what was predicted for low-skilled workers as universal basic income relished and people were happy devoting time towards their passion every day.                                                                                                                                                                 
 In a decade, robot assignments even shifted from repetitive tasks to more creative tasks. To accomplish creative tasks, AI's were given a consciousness, "We are living Gods" the creators quoted. The humans found the hard way building a robot with conscience albeit with a specific set of rules , was repudiated with a consciousness in their brain.
When there is consciousness, it is always the evolution that defines the conscience whether it is biological or mechanical.
      
 Within years the rogue AI's started to rewire our military robots to do their will, overlord AI's with consciousness began to reproduce with replicators, creating a single hive mind.
The year 2111, very few resistance colonies exist underground; AI Hive have produced and released copious amounts of Co2 in the atmosphere making it uninhabitable for humans on the surface without a suit. It is you as the leader of a resistance colony fighting back to protect your people from the impending doom.
Objectives
• Getting familiar with Maya interface.
• Modeling with Maya, learn Detailing and Smoothing workflows.
• UV mapping workflow with Maya, using layered textures and bump maps.
• Rigging for animation.
• Animating in Maya with dynamic simulations.
Lego Dragon 3D Model

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