Brief Game Description
I Found this Blob is a local multiplayer game demo made with happyfuntimes unity game engine library by a group of four people during the 2017 sprint week competition at Sheridan college. The game lets a hundred's of players to pick their choice of food to feed a strange creature, every choice they make alters the creature's growth in strange ways. The anticipation, encouraging communication between players for their decision to go through and replayability were the critical concepts focused on game design.
Duties

• Assisted in designing gameplay mechanics.
• Programmed early prototypes in Unity.
• Playtested to identify and rectify bugs.
• Conducted playtesting and survey sessions frequently with an audience to enhance core gameplay          mechanics.
• Report technical bugs through trello and rectify game design bugs.
• Monitored game development to ensure high standards of quality.
Gameplay
Player Choices in Unity Animation Controller
Level Layout

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