Objectives
​​​​​​ Use DirectX  SDK with Visual Studio 2008 to develop a 3D and a 2D game from the ground up.
• Refresh and learn math concepts such as Coordinate Spaces,  Vector operations, and Matrices.
• Design any needed assets for development.
• Keep up to date technical and game design documentation during the development cycle.
• Learn to adapt and adjust the scope of the project considering the complications encountered during         the development period.
Brief Description
A 3d shooter simplified to fit the complexities of developing a game in DirectX. The core objective is to destroy nine asteroids at least before the timer runs out.Colliding with asteroids or shooting reduces health, the health is portrayed as a bar at the top. Reducing health to zero or not destroying nine asteroids before the timer ends, results in a loss.
Game Controls
Gameplay
Documentation
Brief Description
The core objective of the game is to kill the targets with a sniper rifle from a long distance. The player has to complete three missions and mission briefs are given at the start of the mission.
Platform: PC
Tools Used: Direct2d,Adobe Photoshop,
Duration: <2 months
Team Size: 2

Gameplay
Documentation

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